To Belong
To Belong is a multi-medium exploration of identity, individuality, and the universal search for acceptance. Through motion design this project examines what it means to find one’s place in a world that often demands conformity. It invites audiences to reflect on the tension between standing out and fitting in—and ultimately celebrates the quiet freedom of belonging without compromise.
This is 1 medium of a 3-part series. Click below to see all!
CYBERPUNK 2077
KINETIC TYPE
This motion design project brings the world of Cyberpunk 2077 to life through kinetic typography, focusing on text animation to convey the game’s tone and atmosphere. The piece visually captures the game's raw, futuristic energy using glitch effects, overlapping motion, and precise synchronization with audio. The dynamic movement of text mirrors the chaos and grit of Night City, immersing the viewer in its cyberpunk aesthetic while telling a story through rhythm and motion.
Gestalt
This motion design project explores Gestalt principles through three dynamic videos, each featuring a sleek and minimalist aesthetic. Using a limited color palette of blacks, greys, and whites, the visuals align with principles like proximity, symmetry, and continuity. Simple geometric shapes are set in constant motion, creating seamless and captivating compositions. Paired with the instrumental version of Numb & Getting Colder by Flume, the project delivers a clean, rhythmic, and immersive experience that emphasizes visual harmony and design clarity.